Counting Race

Activity
Groups count as fast as they can.
Target levelES 1 - 3
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Rules

  1. Divide the class into teams.
  2. Students sit in rows.
  3. When the teacher says, “Go!” the teams start counting from 1 - 20 (or all the tens; odds; evens; etc) and you time them.
  4. The team who counts the fastest win a point.
  5. Repeat several rounds.
  6. The team with the most points wins.

See also