Guessing Game

From Akita Wiki
Activity
Target levelJHS
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Description

  1. Divide the class into groups and give the students a time limit.
  2. The students need to decide on the new ALT’s age, hobbies and where he comes from.
  3. The students are told that their team will get 10 points for each correct answer.
  4. The team will get 20 points for every deliberately stupid answer they come with (He is 17 years old, comes from Indonesia and plays the trombone.)
  5. When the time limit is up, ask each group for its answers and write them on the board. #The team with the most points at the end wins.

See also